Fix HDR10 swapchain encoding by adding missing bt2020 color space conversion#3
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NotVoosh wants to merge 3 commits intosmolbbsoop:mainfrom
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Fix HDR10 swapchain encoding by adding missing bt2020 color space conversion#3NotVoosh wants to merge 3 commits intosmolbbsoop:mainfrom
NotVoosh wants to merge 3 commits intosmolbbsoop:mainfrom
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Updated to fix compilation after some testing. Thanks @CreepySasquatch |
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Hi,
HDR10 swapchain is not only encoded with PQ, but also in a different color space (Bt2020).
This PR adds proper conversion to Bt709 color space to match SDR and meet non-HDR-compatible shaders expectations.
Also: doing Tonemap and its Inverse in Bt2020 would be one way to partially preserve Wide Color Gamut colors through SDR effects.
I did not include it this PR as kind of a dirty simple trick, and I'm pretty sure there are better ways to achieve this, like Gamut Compression/Decompression.
Will look into adding this in a latter PR eventually.
Cheers